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Assassin's Creed III - Remastered

During this project I worked on props geometry, increasing detail and fixing issues in the mapping, adding decals and working on the first iteration of a substance node to convert old textures into PBR. I also lend a hand to the lighting team with the lighting of some cinematics of the game.
I want to thanks to the great team in Ubisoft Barcelona, to the artist and to the engine team to make this remaster suitable for current gen.
A very special thanks to Pau Treserra
Pau Treserra https://www.artstation.com/pautre

And the rest of the art team:
Lluis Andreu https://www.artstation.com/lluisandreu
Ana M. Rodriguez https://www.artstation.com/anamrodriguez
Angelina Diez https://www.artstation.com/angelinadiez
Fran Garcia https://www.artstation.com/phrancisco
Daniel Díaz https://www.artstation.com/deliriumdani
Guillaume Deschamps https://www.artstation.com/guillaumedm
Massimiliano Italiano https://www.artstation.com/massimilianoitaliano
Victoria Martín
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